Shadowblitz16

Results 276 comments of Shadowblitz16

Note also that smbx 38a can modify npc hit damage

It would be nice if we would make more then reskins for characters. For example we may want to add more frames like smb3 kick and p speed run and...

nofallgrab Basically means you can't grab the npc by falling ontop of it while holding b This would make smb3 style shell physics possible

this looks nice however I use visual studio 2019 too

I tried it it doesn't work. but i am also on linux.

like generating things like... ```cs public delegate Query QueryDelegate(); public delegate Query QueryDelegate(); ... n more times inside our own namespace. ``` In C++ if we wanted to forward things...

> Do you mean in the source-gen or just the basic BaseSystem? ^^ Its possible of course, can add that fairly easy :) I mean in the BaseSystem. Internally passing...

This would probably be enough I am trying to make a very simple, fast and safe wrapper around arch so this would probably do

@Ellpeck Why is the content not synced with the stuff in the folder though? It's suppose to be contentless not require us to open the mgcb every time a reference...

Fixed previous issue but.. Turns out I get this when using opentk... ``` /usr/bin/dotnet: symbol lookup error: /home/shadowblitz16/Documents/source/ZealEngine/bin/Debug/net6.0/runtimes/linux-x64/native/cimgui.so: undefined symbol: glfwSetErrorCallback ``` ```cs using DearImguiSharp; //using GLFWWindow = OpenTK.Windowing.GraphicsLibraryFramework.Window; using...