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SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin

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hi everyone, how to i can add dot when tap model and make line between two dot using library link image: https://drive.google.com/file/d/1EefYfMxao-3UqBE1gwILQjq2uAi_SNuR/view?usp=sharing

Fix for [#145](https://github.com/SceneView/sceneview-android/issues/145)

In current implementation `SurfaceCopier` makes copy using `SceneLifecycleObserver.onFrame()`, which is wrong and causing instant crash. Considering Filament documentation `copyFrame() should be called after a frame is rendered using render but...

First of thanks for your efforts in building this library. While the setup was easy, I am facing two issues: 1. The SceneView is not loading "glb" models properly (haven't...

I need to display a 3D arrow in my Compose UI. Here is the quite simple code that I am using for that: ```kotlin private class ArrowSceneView(context: Context) : SceneView(context)...

hello dears, I would like to disable zooming for my 3d model, is there any option to set max scale or disable scale from modelNode, As well I am still...

Hello together, Great project! I like it very much and use it in a current project. During testing I found that there is the `com.google.ar.core.exceptions.NotTrackingException` that can occur if `createAnchor()`...

Hello I new with kotlin and try to recreate Augmented Image example from SceneForm using kotlin sceneview. i try to use onAugmentedImageUpdate to get a callback from sceneview but no...

Im trying to add custom instructions with this code: ``` val customInstructionNode: ViewNode = ViewNode() fun displayCustomInstructionView(){ customInstructionNode.apply { position = Float3(x = 0.0f, y = -0.75f, z = -2.0f)...

I'd like to upgrade to 0.9.0 but my app depends on showing a video layer. It worked fine with 0.5.2 but now it stopped working.