Vladimir
Vladimir
https://hlfx.ru/forum/showthread.php?s=&threadid=5269
> Or is there something else that should be fixed? I guess yes
> > > I'm not against enttools in new engine, I think it was one of the reason what made old engine at least fun, but we didn't added this...
Это как-то повлияет на рендеры, реализованные внутри клиентской игрокой библиотеки через RenderAPI?
С текущей архитектурой менеджера текстур есть одна весомая проблема. Все текстуры хранятся в памяти, если, допустим, мод использует текстур на пару гигабайт, то всё это будет висеть в памяти игры...
I agree with that decision, because there are too many headache for developers
I think we can gather and test it in Yggdrasil :)
What is next?
It still doesn't works. On Visual Studio Community 2019 version 16.8.6 with extension 0.10.124 Also I have installed Nsight extension. I have files named like this:  But when I...
> > > Is this issue resolved? @danielscherzer no, it's still not fixed in version 0.10.125