Carsten Wirtz

Results 147 comments of Carsten Wirtz

@FILIPOKonGithup If I see you post any offropic things in here one more time I will perma block you, you understand me? This is getting very annoying and I have...

@MatusGuy It appears that only Root Sapling facing "down" and "right" work. Both "left" and "up" facing ones don't work at all. Also missing textures for left and right facing...

@MatusGuy List of things that I noticed after testing again: - [x] "Left", "Right" and "Down" facing Roots don't ignore slopes/ unisolids, which needs to be fixed! - [x] Ice...

- [x] Another thing: I just noticed something awful... If I set an empty tilemap to solid even though there's no tiles in it, Root Sapling will never attack! Idk...

- [x] One more thing: I think when you are right around the end of the target radius the root glitches out by spawning and immediately despawning (as shown in...

> RustyBox I have a question. Will there be a corrupted zeekling and corrupted owl?🤔 As of now, there are no plans for a Corrupted Zeekling nor a Corrupted Owl....

Little heads up, the sprite for the hills of the roots will get updated to work with slopes so ignore that. But please review the code and overall behavior, thanks.

Ah, found a bug - so uh, down facing Root Sapling, from what I experienced, it appears that when they ground isn't high enough for a root to spawn, the...

@MatusGuy (Hopefully) the last things to fix code-wise is the left + right facing roots spawning on to thin walls. Almost there 👍

@MatusGuy I also added the slightly improved Mole graphics and one extra sprite variant for its rock that it throws. Could you code it to included that as well. I...