Results 11 issues of Ross Meikleham

Support RTC for MBC3, as well as a full implementation of Memory Bank Controllers 1 to 5.

enhancement

- Implement our own APU (Audio Processing Unit) implemented in C + SDL instead of using Blaargs - Fix audio to work with Emscripten version. - Fix bug where if...

enhancement
Audio

Implement the rest of the "standard" memory controllers, including: MBC6 (Used by 1 game) MBC7 (Used by 2 games, uses an accelerometer) TAMA5 (Tamagochi) Gameboy Camera - doesn't need to...

enhancement

When rewriting the CPU for extra speed performance we need to assess that the CPU behaviour is the same. Blaarg's test roms work on a "higher" level but if the...

testing

Currently on PSP hardware looking at 13-14fps without sound at 222mhz. Ideally we need it to run at 59.7 fps with sound at 222mhz. Achieving this at 333mhz is acceptable....

enhancement
PSP

Implement Gameboy Color features. This should allow for playing Gameboy Color exclusive ROMs.

enhancement

There are a number of optimisations that can be done to speed up emulation, however these require the CPU core to be pretty much completely rewritten. For these to be...

enhancement

Port the emulator to the Nintendo DS. Must include graphics, file selector, and button input. Doesn't necessarily need to be full speed at the moment.

easy
port

Save states need to be implemented for all platforms.

enhancement

Most games support link cable functionality correctly. However the Pokemon Games Red/Blue/Yellow and Gold/Silver have a problem after linking and actually attempting to press A when in the trade/battle room...

bug