Results 93 comments of Arimil

> Found this also looking for ways to reduce latency on my Steam Deck. AptX Adaptive seems to be only solution that's not currently deprecated. For Steam Deck you could...

This log isn't very useful since the compiler output is being hidden.

```cpp ssize_t __kernel_read(struct file *file, void *buf, size_t count, loff_t *pos); ``` This is not a drop in replacement the method signatures are not similar. It looks like you would...

Was there a reason this was closed? I was looking for a web IRC client to host that supported XDCC.

It looks like this was potentially fixed upstream? Relevant links: https://github.com/hufman/vgmdb/issues/81

https://github.com/hufman/vgmdb/issues/83

This is happening for me as well, except when trying to open the OSD with a controller. [modules.log](https://github.com/Kaldaien/TZF/files/3144736/modules.log) [steam_api.log](https://github.com/Kaldaien/TZF/files/3144737/steam_api.log) [crash.log](https://github.com/Kaldaien/TZF/files/3144738/crash.log) [d3d9.log](https://github.com/Kaldaien/TZF/files/3144739/d3d9.log)

Ran into this today, looked inside the container and it seems the `/home/steam/core-keeper-data` directory is owned by root, so when the game tries to write there it segfaults.

I was having this issue trying to deploy the container on my TrueNAS system via a TrueCharts customapp, setting the user to run as root and enabling privileged mode got...

You misunderstand, I set the docker user to root inside the container.