RSDuck

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> I desigend the interfaces carefully, so that they can be used without any GC active. I am very careful about this, I don't want any ref types in my...

this project is pretty much abandoned by me, though PRs are welcome!

then be the change you want to see in the world though I have to admit, a Minecraft clone is an ambitious project, even more so for a beginner

by running `make make_cia` after running `make`. Though if you want to develope I recommend building 3dsx files while developing instead because you have a faster workflow. 3dsx files don't...

thank you for your bug report. Unfortunately I'm not working on Craftus anymore, though if you want to fix it, PRs are welcome anytime.

hi, first of all sorry for the later answer I am a bit lazy in regards to answering emails, etc. Unfortunately I can't help you much. I thought I managed...

My apologies for the late response, again. > So does this mean the developments for the game are ceased? yes > you not upload sort of an emergency patch with...

if you really really want to you could download the source code of Craftus change the textures in [this](https://github.com/RSDuck/craftus_reloaded/tree/master/romfs/textures) folder and compile it. Your existing worlds should work fine, but...

can you please show me your source code?

this might be caused by a buffer overflow. [the inventory size array](https://github.com/RSDuck/craftus_reloaded/blob/master/include/entity/Player.h#L37) has a length of 27. But [here](https://github.com/firewolfgames/craftus_reloaded/commit/cad712579bcd88f0b7a24a71f04953eebcd813f3#diff-aa785364bcbcd1a5d917ccc3a329b988R48) is l incremented further than the array length. This way you...