Quantum-cross

Results 73 comments of Quantum-cross

@DaN00b, @ryufrvr I want to note that if you're using nintendospy in OBS you can very easily set a render delay for the video capture source in the "Filters" of...

I have about 10 logins on the same domain, but I use passifox.

Thanks, the images are linked here: http://switchbrew.org/index.php?title=Testpads I'll fix it in the repo in a bit.

Oi, I'll have to double check that, I might fix that soon. I don't want any wrong instructions :)

For sure, thanks for the invite. I still have a couple ideas I would like to play with, so I'll let you know when those are done.

My partner is experiencing this during normal games on her mac, so I installed Rider to try and debug it... I can't seem to recreate this at all, spawned in...

As far as I can tell it's not possible to rotate a layer not around the center without the transformations. Maybe later I can math out a closed solution to...

The size of the screen of the pin pointer sprite would have to be changed and centered

Realistically the angle should be saved and the sprite matrix transformation should only be updated of the angle is changed.

> > The size of the screen of the pin pointer sprite would have to be changed and centered > > Not here, it's still 4 pixels away on one...