Quantum-cross
Quantum-cross
Lvgl v8.0
Here's my first pass at upgrading pinetime to lvgl 8. Still to do: - [x] Port pinetime theme (I just copied the default lvgl theme for now) - [x] Test...
I see that in the documentation there is rumbling about being able to emulate two floppy drives at the same time. I am extremely excited at the prospect of this!...
Trying to DM someone with a code snippet and I get this output: ``` ~ » xclip -o | slackcat -u someone /home/robert/.gem/ruby/2.2.0/gems/slackcat-0.2.5/bin/slackcat:17:in `block in get_objects': error retrieving members from...
Unless I'm wrong, I don't think it's possible to derive if the last segment was a gold split or not from the current implemented commands. I would like to propose...
Thanks for pulling my package list fix. Let me know if you are interested in non-trivial contributions. I'm creating a draft pull request so you can check out some of...
Thanks to @whatston3 for stretching out the pinpointer sprites. ## About the PR The rotation of the screen layer of the pinpointer is off by half a pixel. This fixes...
## About the PR - Add a test for modular grenade with signal trigger (fails with current code as it retains DeviceLinkSinkComponent after signal trigger removal) - Track components granted...
## About the PR The rotation of the screen layer of the pinpointer is off by half a pixel. This fixes that. Note: this PR is mutually exclusive with #38657,...
## About the PR I want turnstiles to exhibit unique behavior on prying with a tool, and instead of bringing `TurnstileComponent` into `PryingSystem`, I saw the light yesterday and am...
## About the PR This brings the max security electrified grille on an airlock in line with every other power line and electrified grille in the game. If you are...