Alexey

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I checked it works. In the dump, the crash has nothing to do with F rdx (index) = 0xfff8 for array (nullptr) max 8 total... ![2024-12-09_23-04-06](https://github.com/user-attachments/assets/dcc9d4f2-92da-472d-bf92-a3fe71675ae1) ![2024-12-09_23-05-20](https://github.com/user-attachments/assets/2ff6a64b-d6dc-485d-ae57-eed83646c026)

This function is accessed on a regular basis when the cursor is on the Render Window Idk, but you set cursor to where you got the CTD Edit: send ckpe.ini...

this? work ![2024-12-09_23-28-02](https://github.com/user-attachments/assets/8ff5c026-7988-4cbe-a144-a46cb12e9969) Edit: I would not like to fix it blindly, since the function should return the index where it placed the NiNode

> It works to edit records in Fallout4.esm - I'm guessing its records above the retail limit? Try in FalloutCascadia.esm I sent over earlier. Unlikely. Array max 8 elements 0x40...

I don't have this file anymore. Send link in discord.

Maybe [CreationKitPlatformExtendedFilter.txt](https://github.com/user-attachments/files/18405557/CreationKitPlatformExtendedFilter.txt) try it

The simplest and most effective solution: ``` pascal TToken.RealNumber: begin SScanf(pattern, '%f', [@f]); result := TTOMLNumber.Create(f, TTOMLNumberType.Float); Consume; end; ```

since I don't use CK, what does it mean? each color individually edit: but in any case, the BGSForm has not been studied yet.

I'm not coloring, maybe it's not provided in the Default theme

coloring is not a problem... I need to understand what the technology is, why one thing is painted this way and the other in a different way. edit: so, I...