Alexey

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Hello! I won't add any more to this branch yet. It is completely stable. There are some developments on fog, as I understand the render was significantly rewritten. I fixed...

> i'd like to mention that it's not completely stable. if your os's text scale (control panel>appearance and personalization > display in win7, dunno where it is in 10) is...

Thanks with the Cell View dialog, I'll try to solve it. As for the re-loading, I did everything the same way as you write. It's possible that ck re-checks in...

I looked at and fixed the dialogs for 125% dpi. The screenshot was created to test the idea. Now the dialogs are very similar to CK SSE Fixed. https://jpegshare.net/e3/37/e337ca5f94c201f6696feea513de5840.png.html

"Set Active" will always have focus, since the active file selection is done before OK, so there is only a mouse.

Now in the dialogs affected by the plugin, the "Ok" button will be the first. Also replaced the font with the support of the blur.

quest logs?

The creation of the dialog takes place in two stages, I'm not sure, but most likely because of this there is no such function. But in general, it is useless,...

I added a plugin system, if you are familiar with it, you can try to implement it. I'm going to take a break for now, I want to play and...

Reloading is possible, I've tried it many times. However, this is not the norm. Since in the original you will get a CTD in SSECK. Edit: First of all, technical...