Jesse Plamondon-Willard

Results 161 comments of Jesse Plamondon-Willard

Yep, that's what I was thinking. I wouldn't remove previous filters automatically though, since that wouldn't always be what you want. For example: ```cs await client .WithFilter(new HandleErrorCode("ItemNotFound", HttpStatusCode.NotFound)) .WithFilter(new...

Done in #112 (thanks for the PR!). The new fluent equivalent is: ```cs var response = await client .PostAsync("endpoint") .WithBody(new StringContent("Hello World!")) .WithCancellationToken(cancellationToken) .WithoutFilter() // can be skipped if you...

I'll definitely look into that for a future release.

Hi! Request coordinators are meant for scenarios like that. You can only have one request coordinator currently, but you can wrap the default one with custom logic. For example: ```cs...

Thanks for the pull request! This is merged into the new [spacechase0/StardewValleyMods](https://github.com/spacechase0/StardewValleyMods) repo.

Thanks for the pull request! This is merged into the new [spacechase0/StardewValleyMods](https://github.com/spacechase0/StardewValleyMods) repo.

The upcoming [Stardew Valley 1.6](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.6) adds support for adding/replacing audio directly, so an audio API in SMAPI is no longer needed.

[Fixed in the upcoming SMAPI 3.18.0](https://github.com/Pathoschild/SMAPI/pull/883), thanks to @SinZ163!

This repo isn't currently being maintained; see [_installing SMAPI on Android_](https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android) on the wiki for the latest instructions.

This repo isn't currently being maintained; see [_installing SMAPI on Android_](https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android) on the wiki for the latest instructions.