David Maas

Results 177 comments of David Maas

You aren't doing anything wrong or missing something, [the `SDL_render` backend does not support multi-viewports](https://github.com/ocornut/imgui/blob/375ae5dce46fca73838832dac1e3bd0f3b4727f5/backends/imgui_impl_sdlrenderer.cpp#L15).

(I originally commented this on https://github.com/ocornut/imgui/issues/5874 but realized it made more sense here.) @ocornut TL;DR: Adding multi-viewport support to `imgui_impl_sdlrenderer` requires disabling user texture support, dirty hacks, or changes to...

Hey, I kinda wish you hadn't. My message was pretty explicitly intended to share my findings with Omar (and to save someone else time investigating in the future.) I'm capable...

I came across AccessKit a while back as well and had similar thoughts but personally I don't think it's a great fit for Dear ImGui if anything but for the...

`ImDrawList::AddCallback` is indeed quite a bit less useful with the modern rendering APIs. I don't think there's a practical way to manipulate things like the blend state with them. Even...

Is there a reason why clearing the alpha channel doesn't work for you?

I don't have an immediate solution for you, but I can answer some of your questions. (Also I'm pretty sure there's another on-screen keyboard thread besides https://github.com/ocornut/imgui/issues/1418 but I can't...

Glad you got your multi-context solution working, and thanks for sharing your solution! One thing you might add is disabling the mouse via `AddMousePosEvent(-FLT_MAX, -FLT_MAX);` for the `mainCtx` when `oskCtx`...

This also applies to `wchar_t` on Itanium (IE: Linux)

Here's the proper `TypeReductionTransformation` test I wrote for this test case before I realized it was intrinsic to how Clang processes templates: ```csharp [FutureFact] [RelatedIssue("https://github.com/InfectedLibraries/Biohazrd/issues/178")] public void TemplateSubstitutionIsResolvedDirectly() { TranslatedLibrary...