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A Red Alert 2 mod for the OpenRA game engine

Results 76 ra2 issues
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Version: current master OS: OS X 10.14

Crash

Currently, US Spy Satellite is useless in OpenRA (see #406). I guess it can be reinvented into a tertiary superweapon (for instance): Everytime using it, the user can see the...

Enhancement

See https://github.com/OpenRA/OpenRA/issues/16576#issuecomment-522303926 for an example to restore this part.

Polish
Requires engine update

The blank snow shellmap really hurts my eyes. Simply changing it to temperate should be good enough for that issue but a proper one could be made too. RV has...

Enhancement
Polish

Following #486 . There are still something need to be polished,which perform differently from original: [See here](https://h0nm4m31k0.tk/index.php/2020/01/27/openra-ra2-issue-486/) - [ ] When being produced, the aircraft should be still, not "[jumping...

Enhancement

In the original RA2, you could station your troops inside the buildings. With the troops selected, when hovering the cursor above a building, the cursor would turn into an arrow,...

Enhancement

It is heavily outdated, the comment about `Burned` stopped being relevant sometime during 2017 or so, `PsyCrush˛` (Yuri deploy) is missing a setup as well.

Enhancement

Since observers lack faction prefix, they can't play any EVA notifications to play. This doesn't affect TS where the EVA files shared filenames and their path is the prefix (and...

Bug

They are mostly using whatever came from `Name=` field in the rules.ini. But actual name used by RA2 is the matching `UIName=` from `ra2.csf`.

Bug