Miles Silberling-Cook
Miles Silberling-Cook
My key terms would probably be: Free, modular, and hackable, in that order. I think the term "game engine" needs to be prioritized, probably by limiting the number of other...
I'll also submit "A fast, free, and flexible game engine" because people seemed to like it on discord.
The issue with the bistro interior seems to have been resolved. I can replicate the opaque pass improvements. FPS did not improve in tests of low-end hardware (I am totally...
Kind of wondering if we shouldn't cut this from 0.15 for stability.
My vote is still to do this in 0.16. I was hoping to have as minimal divergence from the original as possible, and this is one case where I would...
To be totally transparent: I have an interest in keeping the migration painless for existing users, because I am expecting to have to migrate some fairly large projects to this...