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Just want to note that this is available in H++.

> why is pretty much every single good quality of life improvements on H++ > > my god if P2:CE and H++ merged it would make the most versatile and...

> huh? Whatchu mean? The main improvement of their Hammer is greatly improved FGD file, other changes are either not significant, or H++ has their analogues.

This problems also for `Half Life 2` maps. ![20230625135631_1](https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/625671b4-de91-4158-8fe4-5f15b99b64c9) ![20230625135420_1](https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/b915b31c-2fc0-4211-b966-cd1552610c64) ![20230626115118_1](https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/2059ff5c-b46b-4a8a-9ecb-d7732b899816) ![20230614150157_1](https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/6181a347-884c-4ab1-be6d-b1589dd64605) ![20230614150149_1](https://github.com/StrataSource/Portal-2-Community-Edition/assets/103366204/34e04d9b-55a6-4ac0-bb53-1720f1f0ed0a)

Check your settings. ![Снимок экрана 2024-01-29 162735](https://github.com/StrataSource/Engine/assets/103366204/5689a70b-1eb6-4687-85b6-3c253eb0abb1) ![Снимок экрана 2024-01-29 162753](https://github.com/StrataSource/Engine/assets/103366204/ea9e8c91-b6e2-47fe-9892-c2b17845e9ed)

Weird... My PC worse than yours, but my performance pretty fine (of cource Black Mesa large maps still have poor performance).

Just want to note that this game uses Shader Model 3, but also can run on SM 2 (as said in minimal requirements). SM 3 is unsupported by RTX Remix....

`env_terrainmorph` in Strata games would be incredibly cool, because the only what we can do with surface distortion is [this](https://youtu.be/6JbJZRSCi1g?t=997). [Here](https://youtu.be/4ddJ1OKV63Q?t=105) e3 demo.

Essentially, this is a duplicate of https://github.com/StrataSource/Engine/issues/1170