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Feature: Transmission of ptex and CSM lighting through portals

Open JVGRYT opened this issue 1 year ago • 1 comments

Which component should be improved?

Render

Describe your suggestion

Considering that we just got player shadows which I never expected to happen, I feel like this has more of a possibility of being implemented eventually, hence why I am bringing up this feature again. Essentially, this feature would allow for dynamic lighting from CSM and projected textures to go through world portals (including player placed portals).

There would be a setting for it controlled by a command such as "r_portal_shadow_transmission" Like I said, I only bring this up again because it seems more like a possibility now than before. This is by no means trying to annoy anyone into implementing it. I also understand if this would be too much of a pain to implement lol

JVGRYT avatar Jul 18 '24 03:07 JVGRYT

Essentially, this is a duplicate of https://github.com/StrataSource/Engine/issues/1170

MyGamepedia avatar Jul 18 '24 06:07 MyGamepedia