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using: multiverse core multiverse netherportals multiverse inventories PlayerWorldsPro i have players creating worlds dynamically on the fly with deletion and create privilege sort of like create your own SMP worlds...

Type: Assistance

### Feature request A way to do /mvinv lastlocation with per world support E.G: /mvinv lastlocation this would be useful if you wanted a spawn world and a survival or...

Type: Idea

### Feature request **Feature description** An inventory editor, sort of like Essentials' /invsee. More specifically, please make it possible to edit offline players' inventories and hotbar, armor slots and offhand...

Type: Idea
State: Open to PR

Is there a way to save player data to disk with ```save_load_on_log_in_out: true``` (like an api reference or even calling a method within the Multiverse-Inventories plugin)? ### Information * **Server...

Type: Assistance

Not sure if there is an open issue for this (maybe #108). In short, this will fix last location not saving to player profile on gamemode change.

PR: Bugfix
State: Needs Review By Dev

When my staff and I change gamemodes, we get teleported to a seemingly random location in the world. It's the same location every time, and the location is different for...

3. When linking files, do not attach them to the post! Copy and paste any logs into https://gist.github.com/ or other similar service. ### Information * **Server version:** This server is...

Type: Assistance

When trying to solve #458, just happened to notice this. This improves performance slightly as it doesnt rewrite SURVIVAL to SURVIVAL when changing from survival to spectator. There is no...

State: Needs Review By Dev
PR: Better Coding

Running paper 1.17.1 - 112 with Multiverse-inventories 4.2.2 and Lands 5.12.1 When a player tries to teleport every so often with /lands teleport it crashes the server This is the...

LuckPerms has a context feature (https://luckperms.net/wiki/Context) which allow you to define permission per world/server etc. This PR add the ability to have permission per-world group which can allow more efficient...

PR: Enhancement
State: Needs Review By Dev