Multiverse-Inventories
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Here are my thoughts: SharableHandler is only for one sharable, it doesn't make sense to need access to the entire PlayerProfile. Updating player from Profile value or default value can...
This makes the data importing class a lot more expandable for future use.
### Feature request **Feature description** I think it would be nice for people who want to switch from per world inventory multiverse inventories to be able to import their data...
This PR fixes #329 by changing usernames to UUIDs where applicable. I've included migration code starting at Line 140 in the FlatFileProfileDataSource class, this also removes the need for the...
when settings use_game_mode_profiles: true and having the last_location share active and changing the gamemode, you get teleported to the last location, where you left this world with this specific gamemode....
While doing PR #425, I saw possible improve in WorldGroup class, namely in: * Modifying * Saving to data source * HashSet storing worlds The real changes are really only...
Bumps [junit](https://github.com/junit-team/junit4) from 4.12 to 4.13.1. Release notes Sourced from junit's releases. JUnit 4.13.1 Please refer to the release notes for details. JUnit 4.13 Please refer to the release notes...
A nice feature would allow grouping of worlds with their respective end/nether world, so world groups wouldn't have to be created individually for each world containing *_nether or *end.
I would appreciate commands or preferences to Wipe all inventorys for a world, either by "/mvi wipe " or just by not saving the inventory of a person and "wipe"...
When dieing in the nether, I get some odd behaviour. Quick overview of my config: Group pve contains pve\* and museum\* worlds Group spawn contains spawn\* worlds What happens: Die...