Multiverse-Inventories
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[bug maybe?/help] inventory memory
using: multiverse core multiverse netherportals multiverse inventories PlayerWorldsPro
i have players creating worlds dynamically on the fly with deletion and create privilege sort of like create your own SMP worlds this means inventories are important. worlds are named under the players UUID and given a alias as their username this allows for tracking and only one world(set) per player.
i can get the worlds to link im using multiverse core as the main world manager and on world deletion and the inventory group being removed/deleted for some reason multiverse inventories remembers the inventories still so when they create a new world they have their old inventories in the new world from their old world this is not the desired behaviour.
is there a command im missing or is this just something multiverse overlooked? i question this as ive noticed the world files in the plugin folder (multiverse inventories) still exist, INO i can manually delete them this is not ideal at all not even remotely as this should be automatic have a command to purge world data would be better or on the world group being removed purge the world data of the worlds that are contained in that group... or something like that