Molti
Molti
It was initially added alongside jungleland but deemed too dangerous as actual acid jungleland feels lacking in features, adding acid rain both lets people experience what they were missing as...
# Why is this good for the game? they already take clone damage being in pools, so it makes sense for them to take clone damage from being wet regularly...
# Why is this good for the game? being able to access the backrooms via the teleporter was an oversight i left it at the time because i wasn't aware...
# Why is this good for the game? They're javelins, they're thrown as a piercing projectile, not some sorta spinning handaxe or whatnot Since they don't spin, they look a...
# Why is this good for the game? extended shock touch just instantly disarming a target with a single click is kinda silly powerful for a civilian tool better hope...
They're going the way of military synths # Why is this good for the game? androids used to piggyback off preterni in appearances, then preterni got a new appearance they...
Guh, i just sorta went and didn't pay attention to what i changed one moment Overall changes - All cases of stamina damage now respect melee armour Harm intent -...
Heat and cold protection no longer have a permanent suspicion of 30 all synth projects now require 1 ram to stay active adds a new project that gives 2 more...
# Why is this good for Tessa? helps for statistics and she asked # Testing not a clue nothing player facing :cl: /:cl:
Hidden Blade: Harm Harm. You shove the target while stabbing them with a concealed blade, dealing considerable brute damage. Can infinitely combo with itself. Finger gun: Harm Grab. Briefly stun...