Markus Ahrweiler

Results 9 issues of Markus Ahrweiler

Fog of war can now be adjusted by color and if the known area should be desaturated or multiplied with a color

Currently the fog of war material seems to be very static We can't easily change the color and opacity of each visibility stage

Wit the "new" GameplayAbilities, the old Attack and Health System doesnt quite fit anymore. With the GameplayAbilities you can achieve a calculation and effects based on gameplaytags. That's also giving...

This Repository can't be easy integrated into the Project. A better approach would be to just include the Plugin as files, so the developers can integrate it as a submodule....