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Add GameplayAbilities as Combat base

Open Mephiztopheles opened this issue 2 years ago • 0 comments

Wit the "new" GameplayAbilities, the old Attack and Health System doesnt quite fit anymore. With the GameplayAbilities you can achieve a calculation and effects based on gameplaytags. That's also giving the base for implementing abilities

Mephiztopheles avatar Apr 13 '22 15:04 Mephiztopheles