Markus Ahrweiler
Markus Ahrweiler
> If I understood correctly then this issue should be soon resolved by **@nguniversal\express-engine**. This seems to be the fix: [angular/universal#2491](https://github.com/angular/universal/issues/2491) and it is currently available as **[v13.1.0-next.1](https://github.com/angular/universal/releases/tag/13.1.0-next.1)** as far...
I think i found a solution. I'm not sure if this is the best way, and if it can "survive" all possible scenarios. Create a cube or a plane and...
Does your selection circle have a material set? There is a shipped Circle found in the plugin content. Also make sure, that you have selected the correct player controller which...
As i look into the code, it should work with every ShapeComponent. So Box, Sphere and Capsule should work
Also the Decal only projects on other actors. So if your actor is not on the ground, then you can't see the decal
I've created an order which represents repair. periodically refills the health. Won't push that until the repository was changed into something maintainable
This would also be included in #195 The only thing I'm still confused about is that the material doesn't work with the alpha value included. I have to mask all...