mrmaxm
mrmaxm
Also bundles (once released publicly) - is great way to optimise number of network requests.
The important aspect of this is how engine-only users can easily save/load attribute data from the entity's script component. Here is an example of ordinary script attributes on entity: ```json...
Here is some case study of using Bundles: Casual game (poki.com style), with 3D assets, fairly optimised already. **Unbundled:** * network requests: 233 * download size: 13.9Mb **Bundled:** * network...
Did not know about this method, and it actually pretty useful in case when updating global shader chunks, and need to force material shader updates.
Also is there a difference in ECMA compliance, if there is a difference between ES5 versio s, and what it results in?
This PR introduces some new APIs and changes some existing internals. 1. What new APIs are introduced, please provide a simple block in the PR's post with new APIs, something...
In CSS terms, this is called "relative", so could be called "FILLMODE_RELATIVE". For width and height being 100%, does it require a parent element's style to have at least `position:...
Responsive in web world - associated with reaction of a style to a different resolutions and aspect ratios: mobile/tablet/desktop.
> This can be specified using a simple `build.json` in the root of the project, if none are found we use a pre-defined set of options. Can you please clarify...