mrmaxm
mrmaxm
> Would it not make sense to just debounce the listener? No. The whole concept of accessing mouse/touch data in events - is a problem. Instead it would be convenient...
There are sometimes even `global` uniform, e.g. `time` or `windDirection` that would be re-used by multiple shaders.
> Is this on the agenda for some of the next releases? This is bugging us for quite a while. > > Or maybe you are open for a PR...
> setProperty does not seem to be a function of material. There is setParameter, but it doesn't prevent shader recompilation. The only workaround I found so far is to set...
Definitely used a lot by users, as it is the most common way to reference apps outside of scripts.
Here is one example of a use case: 1. Some external script wants to subscribe or fire a global event on app: `pc.app.fire('someEvent');`. 2. During development in the console it...
If asset is set to "preload" it will load regardless of being used. Try setting both sprite and atlas to preload `false`.
> I'm developing a 3d project using playcanvas, if I want to increase the rendering speed in the second rendering, is it possible to store the glb parsed data into...
If there is a switch to a new system, removing model and animation components would be beneficial to engine indeed. Although there is a big difference when working with animation....
Where do you get this error?