Marek

Results 11 comments of Marek

I've never written a gdnative integration, but I was wondering if we could check the callbacks for a `subscriptionId` that matches with the one we are trying to unsubscribe. https://github.com/alessandrofama/wwise-godot-integration/blob/main/waapiclient-gdnative/src/waapiclient_gdnative.cpp#L138

Yeah, that looks like a more straightforward change. Thank you. I will give these libs a try and report back.

I tested the linux libs with Godot 3.5.0. I still got it to crash, but with this stack trace. ``` handle_crash: Program crashed with signal 11 Engine version: Godot Engine...

I tried downloading, unzipping, and testing this library twice. Both attempts it crashed as soon as I tried to call `Wwise`. The editor also reports a number of errors. ![image](https://user-images.githubusercontent.com/788630/184505600-aef98b88-9440-4fa0-a9f0-0007a76d1024.png)...

Thanks for the updated lib. I experienced no crashes with this build. The error reporting is pretty noisy, though. ![image](https://user-images.githubusercontent.com/788630/184550491-140c640e-7569-4ec0-8870-ec881bb5a96f.png)

+1 for a new version tag

Given the generalized contents of the repo, I'm not sure how this is actionable. Its origin is as a guideline for game developers, and I believe it is better suited...

Since completing updating the Roadmap https://github.com/GodotWildJam/gwj-accessibility-scripts/issues/8, I think this issue is out of scope for the repo. I'll close the issue as no further action is intended at this time.

As far as I'm aware, Godot doesn't come with built-in settings to update when a user adjusts an input sensitivity slider (for example). I think it is more common to...