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All the maps used on the CTF server

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Adding a map I've been working on that utilizes the init.lua. I know this is a new concept and I'm sure everyone will kindly find fault with everything I've done....

New map
Action / change needed :grey_exclamation:
Review required :mag:

![screenshot](https://github.com/MT-CTF/maps/assets/132380509/ccfb9fe4-dbbf-43a7-aaef-a909cfac6fc6) a simple map.

New map
Review required :mag:
One Disapproval

New map
Action / change needed :grey_exclamation:

## To-do - [x] Conversion of original PR to four team - Map Related Bugs: - [ ] Fix misaligned blocks from rotation - [ ] Check border mixing from...

New map
WIP :building_construction:
Review required :mag:

I have recently created a new CTF map, and I am not sure how to PR the map into the CTF repo. There is no template or existing request to...

![image](https://github.com/MT-CTF/maps/assets/129506166/a2678b09-fd10-4db5-a5b9-e052f39528a9) Notes: - @daveistaken has mentioned that they are aware of this but will work on it later. According to their consent, they have said that they would prefer an...

I am thinking about a small program for map management(enabling/disabling per mode or entirely) and printing various information about them. What language do you think is the best choice for...

Not sure if anyone has done this. But a webapp could possibly load the mts file and show a 3D world to navigate with Minetest default texturepack.

I've updated "Castle of Trouble" in the hope to have it back. - There are prebuilt bases of obsidian for both teams. - The journey between bases must be longer...

Enhancement
Action / change needed :grey_exclamation:
Review required :mag: