updating map castle of trouble
I've updated "Castle of Trouble" in the hope to have it back.
- There are prebuilt bases of obsidian for both teams.
- The journey between bases must be longer and harder now
I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?
I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?
I will look into the issue you've mentioned later. For now those two changes are the only changes and I hope that they are enough to make capturing hard enough :)
@MoreKat I suggest you remove the "New map" label as its enhancement for an old map.
I need help solving the issue @LuismiInTheZone mentioned. I've set the team zones but still having the same problem.
@HobbitPower help needed
Problems solved. Ready for review
Exactly the same problem like the other map, Plain 3, I can't stand on some of the nearest blocks next to the barrier, also, what did you changed this time?
Exactly the same problem like the other map, Plain 3, I can't stand on some of the nearest blocks next to the barrier, also, what did you changed this time?
Solved
Edit: I've just changed team zones.
I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.
I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.
I've made the team zones overlap a bit. Isn't it fine?
@HobbitPower Ready for review
@HobbitPower Ready for review
I don't see any changes since last update here at github
@HobbitPower Ready for review
I don't see any changes since last update here at github
Should there be?
@HobbitPower Ready for review
I don't see any changes since last update here at github
Should there be?
If there's an error... We need the files to be correct without errors, so you need to upload some new version without them
@HobbitPower Ready for review
I don't see any changes since last update here at github
Should there be?
If there's an error... We need the files to be correct without errors, so you need to upload some new version without them
There is no error and everything fine from my point of view.
I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.
@farooqkz I tested the map, and this is wrong, also the map is very small, the map is almost the same
Oh that. Is that really a problem?
Oh that. Is that really a problem?
It's the red barrier, so yes
The problem mentioned by Luis should've been solved now. Waiting for review from Sir @HobbitPower :)
I don't know what to say... I think the map keeps being very short...
Bases made of obsidian will really reduce attempts.
I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.
I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.
Done
I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.
Done
A screenshot in 3:2 ratio
I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?
@LuismiInTheZone was that fixed the last time you checked?
I still get an error there:

I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?
@LuismiInTheZone was that fixed the last time you checked? I still get an error there:
strange I don't get this error on my test server(test.minetest.ir:30000)
I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.
Done
A screenshot in 3:2 ratio
hmm my original screenshot is not 3:2 :/ attached

I want to say something about the addition of the obsidian base: the obsidian basses might prevent the matches from ending too fast, but the appearance of the obsidian basses looks a bit odd, especially within the setting of the castle. No offense or anything, but the obsidian base looks a bit unnatural and ugly, and it doesn't seem to fit. Maybe it would look better if details are added. Basses don't have to look good, but now its part of the map, which is different.
The current build reminds me a bit of these:

I want to say something about the addition of the obsidian base: the obsidian basses might prevent the matches from ending too fast, but the appearance of the obsidian basses looks a bit odd, especially within the setting of the castle. No offense or anything, but the obsidian base looks a bit unnatural and ugly, and it doesn't seem to fit. Maybe it would look better if details are added. Basses don't have to look good, but now its part of the map, which is different. The current build reminds me a bit of these:
Never thought it this way and yes, you are right. What do you recommend?
Never thought it this way and yes, you are right. What do you recommend?
I would try to mimic the style of the castle and rebuild the base so that it fits in a bit more. Adding details and making it so that the base is not a perfect rectangular prism might help.