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updating map castle of trouble

Open farooqkz opened this issue 3 years ago • 52 comments

I've updated "Castle of Trouble" in the hope to have it back.

  • There are prebuilt bases of obsidian for both teams.
  • The journey between bases must be longer and harder now

farooqkz avatar Dec 21 '22 10:12 farooqkz

I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?

LuismiInTheZone avatar Dec 21 '22 14:12 LuismiInTheZone

I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?

I will look into the issue you've mentioned later. For now those two changes are the only changes and I hope that they are enough to make capturing hard enough :)

farooqkz avatar Dec 21 '22 15:12 farooqkz

@MoreKat I suggest you remove the "New map" label as its enhancement for an old map.

farooqkz avatar Dec 23 '22 09:12 farooqkz

I need help solving the issue @LuismiInTheZone mentioned. I've set the team zones but still having the same problem.

farooqkz avatar Dec 23 '22 09:12 farooqkz

@HobbitPower help needed

farooqkz avatar Dec 28 '22 09:12 farooqkz

Problems solved. Ready for review

farooqkz avatar Dec 29 '22 18:12 farooqkz

Exactly the same problem like the other map, Plain 3, I can't stand on some of the nearest blocks next to the barrier, also, what did you changed this time?

LuismiInTheZone avatar Dec 29 '22 20:12 LuismiInTheZone

Exactly the same problem like the other map, Plain 3, I can't stand on some of the nearest blocks next to the barrier, also, what did you changed this time?

Solved

Edit: I've just changed team zones.

farooqkz avatar Dec 30 '22 17:12 farooqkz

I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.

LuismiInTheZone avatar Dec 30 '22 20:12 LuismiInTheZone

I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.

I've made the team zones overlap a bit. Isn't it fine?

farooqkz avatar Jan 24 '23 16:01 farooqkz

@HobbitPower Ready for review

farooqkz avatar Jan 24 '23 16:01 farooqkz

@HobbitPower Ready for review

I don't see any changes since last update here at github

LuismiInTheZone avatar Jan 26 '23 17:01 LuismiInTheZone

@HobbitPower Ready for review

I don't see any changes since last update here at github

Should there be?

farooqkz avatar Jan 27 '23 09:01 farooqkz

@HobbitPower Ready for review

I don't see any changes since last update here at github

Should there be?

If there's an error... We need the files to be correct without errors, so you need to upload some new version without them

LuismiInTheZone avatar Feb 16 '23 18:02 LuismiInTheZone

@HobbitPower Ready for review

I don't see any changes since last update here at github

Should there be?

If there's an error... We need the files to be correct without errors, so you need to upload some new version without them

There is no error and everything fine from my point of view.

farooqkz avatar Feb 17 '23 21:02 farooqkz

I can cross some barriers a bit before starting the mach, check again the map and make sure to put the exact location of each thing at the barrier.

@farooqkz I tested the map, and this is wrong, also the map is very small, the map is almost the same

LuismiInTheZone avatar Feb 18 '23 08:02 LuismiInTheZone

Oh that. Is that really a problem?

farooqkz avatar Feb 18 '23 14:02 farooqkz

Oh that. Is that really a problem?

It's the red barrier, so yes

LuismiInTheZone avatar Feb 20 '23 13:02 LuismiInTheZone

The problem mentioned by Luis should've been solved now. Waiting for review from Sir @HobbitPower :)

farooqkz avatar Apr 04 '23 19:04 farooqkz

I don't know what to say... I think the map keeps being very short...

LuismiInTheZone avatar Apr 09 '23 08:04 LuismiInTheZone

Bases made of obsidian will really reduce attempts.

farooqkz avatar Apr 09 '23 10:04 farooqkz

I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.

MoreKat avatar Apr 10 '23 19:04 MoreKat

I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.

Done

farooqkz avatar Apr 18 '23 17:04 farooqkz

I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.

Done

A screenshot in 3:2 ratio

HobbitPower avatar May 03 '23 09:05 HobbitPower

I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?

@LuismiInTheZone was that fixed the last time you checked? I still get an error there: image

HobbitPower avatar May 03 '23 09:05 HobbitPower

I can't walk out of the base, it says that I can pass the barrier before starting... Also... what did you changed? Because it seems like it's almost the same... You added two walls and bases and... something more?

@LuismiInTheZone was that fixed the last time you checked? I still get an error there: image

strange I don't get this error on my test server(test.minetest.ir:30000)

farooqkz avatar May 03 '23 10:05 farooqkz

I suggest adding a better screenshot, one without the barrier visible and one that gives a better overview of the map.

Done

A screenshot in 3:2 ratio

hmm my original screenshot is not 3:2 :/ attached screenshot

farooqkz avatar May 03 '23 10:05 farooqkz

I want to say something about the addition of the obsidian base: the obsidian basses might prevent the matches from ending too fast, but the appearance of the obsidian basses looks a bit odd, especially within the setting of the castle. No offense or anything, but the obsidian base looks a bit unnatural and ugly, and it doesn't seem to fit. Maybe it would look better if details are added. Basses don't have to look good, but now its part of the map, which is different. The current build reminds me a bit of these: image

a-blob avatar May 04 '23 01:05 a-blob

I want to say something about the addition of the obsidian base: the obsidian basses might prevent the matches from ending too fast, but the appearance of the obsidian basses looks a bit odd, especially within the setting of the castle. No offense or anything, but the obsidian base looks a bit unnatural and ugly, and it doesn't seem to fit. Maybe it would look better if details are added. Basses don't have to look good, but now its part of the map, which is different. The current build reminds me a bit of these: image

Never thought it this way and yes, you are right. What do you recommend?

farooqkz avatar May 05 '23 11:05 farooqkz

Never thought it this way and yes, you are right. What do you recommend?

I would try to mimic the style of the castle and rebuild the base so that it fits in a bit more. Adding details and making it so that the base is not a perfect rectangular prism might help.

a-blob avatar May 06 '23 09:05 a-blob