Darragh Van Tichelen

Results 139 comments of Darragh Van Tichelen
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I'm very much open for discussion, so don't take it wrong, but I personally don't see the problem with having to swap between modes sometimes. There is a keybinding to...

It should indeed have a scroll bar and I'll be fixing that, that said I'm kinda curious as to why you have so many things declared as a token. Tokens...

Well yeah, but usually you only want to assign player tokens as `tokens` and not anything else.

In a traditional -non rts- setup, you don't even want your monsters to be tagged as tokens. Every shape marked as a token incurs a performance decrease as vision is...

As an aside, are you aware of the fow layer and its implications? (It automatically applies the movement/vision block settings to all shapes drawn there, they are however not visible...

The feature request is still valid, but for the time being you could use the little 'hacky workaround' that is, creating the walls/shapes on the fow layer and then move...

that way you won't have to manually apply the settings on each and every shape.

I'll do a more in-depth review later, but some quick remarks. Ideally you would split up the different changes in multiple PR's. Smaller PRs are easier to review but also...

> A database error just happen to be risen Right, I would like to have this work for all locations though, I'll take a look at what needs to be...

You simply remove the changes from your branch, and make a new commit! If you push the commit it will automatically update the PR. :)