Darragh Van Tichelen
Darragh Van Tichelen
Yes this is something that I would like to provide through a new asset management system as mentioned in #44, but it should also extend to the edit asset dialog...
That's exactly what I had in mind :D Good to see it's desired by others as well On Tue, 2 Oct 2018, 22:00 W8BSD, wrote: > It would be great...
New features have been on hold for some time now due to two important architectural changes to the codebase and because I've started working which means I simply have less...
It's been somewhat deliberately not possible for now. Reason being that there is a dedicated assets tool in which you can freely manage your assets in folders etc (you can...
Seems fine for me, It's on my roadmap anyway!
Setting the name is actually a pretty logical thing to do, shouldn't take much work on my end either. I won't be adding the numbers though, the badge system exists...
> b) Name will be set, but invisible to players by default. The latter would be a pretty nice feature in any event. This is the current behaviour though (as...
I'm a bit unsure about this. I don't know how common it is for actual end products to be put on PyPI. PA is not a library that can be...
There is indeed no need for npm or such if we were to publish the server on PyPI. If things like home assistant are on there I guess there is...
I'm willing to make it configurable. The reason I personally really don't like those actions in play mode is hat they are far less common actions compared to simply moving...