Tomasz Chabora

Results 931 comments of Tomasz Chabora

It's about GDScript plugins at editor launch. This problem likely does not exist in other languages.

> this feature should also be disabled in release build This feature is a part of *debugger*. Does it even exist in release builds? > probably extracted as an EditorDebuggerPlugin...

You can only evaluate when the game is breaked (at breakpoint, error etc.). Maybe this should be more obvious, but it can be improved later.

You should be able to see it in the inspector when you click the object.

Because it serves a different purpose. It's a tool for debugging a running project. If you want a GDScript interpreter, you can use one available online, like https://gd.tumeo.space/

> Adding this comment here instead of opening a new PR since maybe we would like to simply re-open this PR :). That's what issues are for.

If the letter input has to be done via virtual keyboard, other actions can too, no? I think LineEdit exposes everything necessary for that.

It can be done without sending fake events, but yeah, the change is harmless.

That's not really a bug. Also you can already connect by double-clicking the node, so doing it via the script button is redundant and unexpected. Maybe it should just open...

What's the status of this? The remarks from the previous comment should be addressed. Also the PR needs rebase.