Tomasz Chabora

Results 934 comments of Tomasz Chabora

Can't reproduce in beta2. Please provide full system information, you can copy them from Help -> Copy System Information. Also, what renderer are you using in your project?

It's not a hardware issue (you have better specs than mine 🙃). Maybe driver bug or something.

I think it can be open for now, in case someone has the same issue. Though you could check if you see this bug in older versions.

AFAIK official builds use `production=yes`.

I can't reproduce it no matter how many times I try: https://github.com/godotengine/godot/assets/2223172/9985ad63-1b0e-485b-8cd4-53a2f7ca6b0d

The code needs some tweaks, but the idea makes sense. I wonder if all shaders could use instance uniforms?

Found a bug in TileSet editor: ![uu33KIz7qD](https://user-images.githubusercontent.com/2223172/192764833-1560d4f5-5c37-4c39-b276-b9fc5ec2b2b4.gif) Other than that it looks good. Here's a rebased patch: [0001-scroll.patch.txt](https://github.com/godotengine/godot/files/9664323/0001-scroll.patch.txt)

Something went wrong and I became author of the commit.

I think the problem is that you are ignoring clipping for the focus style. Even if you fix tile editor, this makes a generic problem with nested scroll containers and...