Tomasz Chabora
Tomasz Chabora
Can't reproduce in beta2. Please provide full system information, you can copy them from Help -> Copy System Information. Also, what renderer are you using in your project?
It's not a hardware issue (you have better specs than mine 🙃). Maybe driver bug or something.
I think it can be open for now, in case someone has the same issue. Though you could check if you see this bug in older versions.
AFAIK official builds use `production=yes`.
I can't reproduce it no matter how many times I try: https://github.com/godotengine/godot/assets/2223172/9985ad63-1b0e-485b-8cd4-53a2f7ca6b0d
Does #105269 fix it?
The code needs some tweaks, but the idea makes sense. I wonder if all shaders could use instance uniforms?
Found a bug in TileSet editor:  Other than that it looks good. Here's a rebased patch: [0001-scroll.patch.txt](https://github.com/godotengine/godot/files/9664323/0001-scroll.patch.txt)
Something went wrong and I became author of the commit.
I think the problem is that you are ignoring clipping for the focus style. Even if you fix tile editor, this makes a generic problem with nested scroll containers and...