Feliks Weber
Feliks Weber
By default Godot 3 uses port 6008, but this will be changed to 6005 in Godot 4. Launch command copied from https://github.com/neovim/nvim-lspconfig/blob/master/lua/lspconfig/server_configurations/gdscript.lua Users who use Godot 4 right now need...
I'm working on a Minecraft map that uses this mod, and it would be very helpful to have [advancement triggers](https://minecraft.gamepedia.com/Advancement/JSON_format#List_of_triggers) for some of the things this mod does. `firstaid:part_damaged` ```...
Previously completions would still show when `auto-completion` was set to `false`.
### Share your bug report, feature request, or comment. I think it would be nice to provide a [Flatpak package](https://flatpak.org/) as an alternative installation method. For reference, I found Jellyfin...
### How are you using the lua-language-server? Other ### Which OS are you using? Linux ### What is the issue affecting? Type Checking, Diagnostics/Syntax Checking ### Expected Behaviour When using...
They currently give this error diagnostic: 
`case` is reported as an undefined identifier. Reference: https://fennel-lang.org/reference#case-pattern-matching
Char events work fine, but "key" and "key_up" events are always sent twice.  I'm on Linux, using Firefox 124.0.1.
MC Version: 1.16 CC Version: v1.19.2 The mouse_up event is not emitted. Steps to reproduce: ``` lua while true do print(os.pullEvent()) end ``` Click, and notice no mouse_up events. Seems...
Maybe a First Person Shooter. It should showcase interpolation, replicated spawning, despawning on disconnect, spawning on joining peers and authority.