Feliks Weber

Results 29 issues of Feliks Weber

I just wanted a place to put all node suggestions and ideas.

**Godot version:** 3.1.1 **Issue description:** Nearly every time I add a new node in VisualScript, I immediately drag out of the first port to connect it. The VisualScript workflow could...

enhancement

VisualScripts assign operators are very useful but are currently only available for `VisualScriptPropertySet`s, and could be added to `VisualScriptLocalVarSet` and `VisualScriptVariableSet`. A workaround is using a `VisualScriptPropertySet` and setting the...

enhancement

**Godot version:** 3.1 **Issue description:** Currently only built-in methods and members can have descriptions. It would be useful if VisualScript specific nodes like the flow control or the basic type...

enhancement

**Godot version:** 3.1.1 **Issue description:** The new node search in VisualScript has plenty of nodes that use sequence ports that the search when dragging out of a sequence port lacks....

enhancement

**Godot version:** 3.1.1 **Issue description:** When adding a method node the default args are often not 0 and arguments are hidden, which isn't very intuitive. All arguments should be visible...

enhancement

This could either be an option when creating the library, or the source could be put next to the library automatically.

I'd like to bundle the solution resource with my GDNative library. There could either be a way to choose the solution, or the solution could be automatically placed next to...

This adds some error printing when resources couldn't be serialized to make it easier to track down. In some cases it also prevents corrupting the resource by skipping elements that...

enhancement
topic:core