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Efficient, internationalized, multi-effects text renderer for GameMaker

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feature :thought_balloon:

Heya, I'd like to be able to write a string with an MSDF font that allows me to write a string with different text/border colors. Something like : scribble("[template_white]A white...

feature :thought_balloon:

e.g. ``` [item] --> [c_yellow][wave] [/item] --> [/c_yellow][/wave] ```

feature :thought_balloon:
parser rewrite :exploding_head:

I really love this text formatting system, but sometimes I find it difficult to implement it to certain things, what I did before was to update the scribble message with...

help me! :fearful:

feature :thought_balloon:
parser rewrite :exploding_head:

Absolute/relative position inc. push/pop

feature :thought_balloon:

feature :thought_balloon:
parser rewrite :exploding_head:

feature :thought_balloon:
parser rewrite :exploding_head:

Greg Lobanov suggested an alternate line wrapping method. This is currently going to be v hard to implement with the current parser so will have to wait until the parser...

feature :thought_balloon:
parser rewrite :exploding_head: