Scribble
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Efficient, internationalized, multi-effects text renderer for GameMaker
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Scribble issues
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Heya, I'd like to be able to write a string with an MSDF font that allows me to write a string with different text/border colors. Something like : scribble("[template_white]A white...
feature :thought_balloon:
e.g. ``` [item] --> [c_yellow][wave] [/item] --> [/c_yellow][/wave] ```
feature :thought_balloon:
parser rewrite :exploding_head:
I really love this text formatting system, but sometimes I find it difficult to implement it to certain things, what I did before was to update the scribble message with...
help me! :fearful:
feature :thought_balloon:
parser rewrite :exploding_head:
Absolute/relative position inc. push/pop
feature :thought_balloon:
Greg Lobanov suggested an alternate line wrapping method. This is currently going to be v hard to implement with the current parser so will have to wait until the parser...
feature :thought_balloon:
parser rewrite :exploding_head: