Jonathing
Jonathing
A VM would be the easiest way to test this if you aren't running it already, is all.
Alright, I got a couple of things I know to check in a bit. I fear it might be an implementation-specific thing, either with LWJGL or how the desktop environment...
That's crazy :turtle: That's actually crazy :turtle:
I am about to begin the process of rebasing this on top of the latest 1.21.5 commit and will squash the entire thing. If for whatever reason you need to...
We've reverted the solution for this issue in #10701. FML's internals (as well as ForgeDev 6) are so deeply rooted in this (anti-)feature that it's not going to be easy...
You can safely bump this to 0.8.5.
This issue is a duplicate of #10494. Please track that issue for updates on this problem.
Re-opening this since it's not actually a duplicate of that other issue. Sorry about that. This is about an issue in behavior while the other is an issue with saving...
Still needs proper testing on that front. It's an issue that needs a proper, well-defined fix that doesn't just resort to edge cases and hacks. No ETA on this, but...
This PR needs game tests to validate that these events are working as intended with examples. You can find our game tests in the `src/test/java` folder in the `net.minecraftforge.debug` package.