Julia Nechaevskaya

Results 117 comments of Julia Nechaevskaya

Ah, good to know! Please notify me in the commit or provide a patch, I'll try to catch it on my side.

For now, falling into the floor seems to be fixed. But there is still small problem with clipping, take a look: * https://youtu.be/2kQ_y-AOXTM Lift can normally get up if I'm...

:frowning: I know that you are an expert in Black Magic of the Code, but speaking with demons... My-my. Good thing it was a Demon, not a Cyber Demon! Otherwise...

Composing changelog is always most unexciting thing to do, thank you very much @mikeday0! I made few tiny corrections to make things a little bit fair. 🙂 One thing that...

Do we have an established release date yet? I have a small set of improvements for Hexen, collected while working on Inter, and definitely would like to contribute them to...

From my side - nothing critical, just a small improvements, even not worth mentioning: - Raven: do not reset cursor position after deleting save game. - Hexen: smooth sky scrolling...

I think I've caught it... It takes about ~30 minutes, here's what I have done: 1. `gdb --args ./crispy-doom.exe -file doom2_widescreen.wad dssecret.wad stbar.wad btsx_e1a.wad btsx_e1b.wad` 2. Then let demo sequence...

In my case it was a way through map01 -> map02 -> map03 ... map09. Direct warping to map09 does not give any errors, matters no how the level is...

Now I don't have a crash either with this scenario (brightmaps are always enabled to "both" at me). Was it a cockroach running over my CPU? :disappointed: The only thought...

Alright, giving my word that will try to port Crispy's true color code sooner or later, it looks really neat in action. And this should be more interesting than retaining...