crispy-doom
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Changelog updates
Crispy friends: here's my humble attempt to catalog all the changes over the last year. You folks have been busy! Please review for wording and correctness. Thanks!
@JNechaevsky @rfomin @ceski-1 @SoDOOManiac @tomas7770 @SilverMiner @kitchen-ace
Nice work, bookkeeping is never anyone's favourite job.
Can't speak to everything but anything with my name on it looks good, and I didn't spot any errors elsewhere at a glance.
I'll see if I can fix this today -- IMO no need to note it in a changelog since it's just a fix for a previous feature. edit: Done!
Composing changelog is always most unexciting thing to do, thank you very much @mikeday0! I made few tiny corrections to make things a little bit fair. 🙂
One thing that disturbs be: I have Program:Win32/Wacapew.C!ml
false alarm about compiled crispy-doom.exe
in Microsoft Defender check on VirusTotal. It's slightly different from Woof, but have same roots of the problem. But! If crispy-doom.exe
is processed via strip
, then no false alarm is happening. Maybe this will helps somehow?
If
crispy-doom.exe
is processed viastrip
, then no false alarm is happening. Maybe this will helps somehow?
We should run strip
during packaging:
https://github.com/fabiangreffrath/crispy-doom/blob/d80f4a110b01c502276a3db0e1dac47af692b32c/pkg/win32/GNUmakefile#L53
Do we have an established release date yet? I have a small set of improvements for Hexen, collected while working on Inter, and definitely would like to contribute them to Crispy. Nothing too big, but I would like to ask for one or two extra evenings to don't do anything in rush.
No, not in a rush at all. I'd like to get the Choco release through the door first, so we'd have a new clean base to biuld upon.
Shall I leave this open for additional items then?
From my side - nothing critical, just a small improvements, even not worth mentioning:
- Raven: do not reset cursor position after deleting save game.
- Hexen: smooth sky scrolling (finally I was able to make simple and better implementation).
- Hexen: better line drawing in overlay mode.