JMS55

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@dragostis the release candidate for bevy 0.15 is in about a week. I'd like to get this in before then. Code is mostly done, I think we just need to...

Awesome, thanks! Excited to finally get this in! Summary of needed changes (iirc, might be missing some): * Remove GTAO * Use a uniform/push constant for visbuffer config, not shaderdef...

Nvm looks like we removed the changelog from our PR template in favor of just the migration guide.

Thanks so much for the work on this! Any chance it can be rebased to naga main?

https://jms55.github.io/posts/2024-08-30-bevy-fourth-birthday

@cryvosh can we take this PR out of draft, and leave pollyfilling to a followup?

Closing in favor of #14449

it would nice to have an insert_if method: ```rust fn insert_if(self, condition: bool, component: C) -> EntityCommands { if condition { self.insert(component) } else { self } } ```

That's a _really_ old iGPU from ~2008. It's too old to support Bevy's builtin StandardMaterial.

Oh weird, the adapter name is very misleading then.