Jeremy L.

Results 55 comments of Jeremy L.

@tboegi That's a good question. does 3.15 not have DEVSUPFUN/RECSUPFUN? appveyor seems to be passing for base 3.14/3.15

Are you able to run *any* dx11 game with proton or wine w/dxvk? We aren't doing anything crazy in our renderer (and certainly not interacting with Vulkan directly except on...

What happens when you increase the sky samples with `-extrasky N`? (where N is some number) `-final` is the same as `-extrasky 16`

lightmaps in Source are stored in RGBExp32 format, so there can be quite a lot of data loss. https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/mathlib/mathlib.h#L1018-L1024 The banding becomes really obvious when using flat grey/white textures. Ideally...

This is due to the ambient cube stuff being partially removed from the engine's lightcache system when clustered was implemented. I believe Slidy and Smaed came up with a potential...