IntegratedQuantum

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So it wouldn't draw stuff behind the fog?

I don't think this is feasable. A simple heuristic (like assuming the biome fog density as the highest density) won't work because placed blocks can have less dense fog. So...

Having both seems like a good idea. A simple button could be used to switch between them.

The proposal here is to restrict the crafting grid, such that the player can only place items in certain slots. So detection is not possible.

What kind of time-frame are we talking about?

Honestly I cannot hear any difference. I even tried comparing it side by side in audacity and switching between the version from the video and the original, but I cannot...

I did some research, and it seems my audio resampling could be improved. But I just have no expertise in that area, so it'll probably end up requiring using a...

I decided to put it outside the controls menu, because I didn't want to bury these power-user settings too deep. I also think the name "Advanced Controls" is not really...

Honestly they are kind of ugly, so the solution might just be to replace it with something better looking.

Yeah, I guess this not really relevant anymore.