IntegratedQuantum

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unicode font files are big, and if I have to download another 10 MB each time I clone a new repo, then that's annoying. Anyways font files were already transferred...

> Currently, it uses a perfect isometric camera Well, jokes on you, it's a perspective camera with some random position offset to make it look ok.

Likely because it is not truly isometric

Aside from the obvious optimization problems (and this really doesn't scale well), I don't know if this is even a good idea for gameplay, as it encourages just running around...

Maybe we should just ignore swing time and directly display DPS?

I assume this would mean readding grip as a material parameter for all materials?

Wooden handles now give a durability boost, making them viable as a handle again. Do you still think we should have this?

You don't actually need high vertex counts, since the effect should be fairly small, since it should be about the same magnitude as the curvature of the earth. As an...

Actually this effect is more complicated than expected, because any curvature breaks transparency sorting. And the final effect is either hard to notice (like if I use earth's parameters, then...