Andre Mohren
Andre Mohren
Replace the main menu with a KKnD-ish main menu which fits both KKnD and KKnD 2. Relies on #34
We need a new trait which is basicaly the same as RallyPoint, but it can be unset by pressing S. Default it should be unset.
Implement proper cliff directional-blocking logic. Along this logic, fix pathfinding to make units drive around obstacles instead of trying to shoot through it (walls and cliffs).
We need a completely new spectator ui which focuses on kknds specialities instead of classic red alert stuff.
Change radius for Missile Crab, Autocannon, Derricks and MCVs to 1024 units and position them so they block 2x2 tiles and not 3x3. Also teach the pathfinding how to handle...
WTP Unit
- [X] Make sure the unit works as desired - [ ] Fix unit destruction with a loaded SHADOW unit - Engine Bug! Units in range stay invisible till leaving...
Are there any plans to make larger worlds, which may require different players to work together via websocket based multiplayer? A puzzle might be more interesting to solve if a...