Johannes Schneider
Johannes Schneider
@tsung-wei-huang Wow I just noticed your reply now! Amazing thank you!
We should also remove `wrapper::StagingBuffer` entirely and implement a method `upload_data_to_gpu_buffer` into `wrapper::Device`. This also solves the question of how to manage transfer queues in the device wrapper. We simply...
I moved the TODO list to the [pull request](https://github.com/inexorgame/vulkan-renderer/pull/472).
Thank you very much!
As @yeetari pointed out we must support other types beside `VK_QUERY_TYPE_PIPELINE_STATISTICS` as well. - [ ] Add support for queries other than `VK_QUERY_TYPE_PIPELINE_STATISTICS` https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VkQueryType.html https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VkQueryPoolCreateInfo.html
- [ ] Test this code
I will start with VMA: https://github.com/inexorgame/vulkan-renderer/issues/290
I had this idea: Let's imagine I'm writing a documentation for a function which uses [vkEnumerateDeviceExtensionProperties](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkEnumerateDeviceExtensionProperties.html). I could add a link to the Vulkan spec in the comments like this:...
Resizing the window quickly multiple times also causes this issue on Windows 10: 
I will close this because we don't need this for now. It will have low priority in the future as well.