Johannes Schneider
Johannes Schneider
Alright I'm ready for review :+1:
I will include the following fix in `meta.hpp.in` ```cpp #ifndef NDEBUG constexpr const char *BUILD_TYPE = "Debug"; #else constexpr const char *BUILD_TYPE = "Release"; #endif ``` This will also fix...
I rebased onto master.
There's a problem with this code. The binary does not contain all the information I want to be in there: 
- [x] Rebase onto master
- [x] Add nolints for pointer arithmetics
> yeetari: just taking a look at the gltf PR - we preferably want to avoid the std::vectors and such completely when loading the textures
- [x] Rebase onto master
- [x] Rebase onto master
- [x] Rebase onto master