Johannes Schneider

Results 156 comments of Johannes Schneider

I will include the following fix in `meta.hpp.in` ```cpp #ifndef NDEBUG constexpr const char *BUILD_TYPE = "Debug"; #else constexpr const char *BUILD_TYPE = "Release"; #endif ``` This will also fix...

There's a problem with this code. The binary does not contain all the information I want to be in there: ![grafik](https://user-images.githubusercontent.com/7914428/127787845-71d26655-8d68-4031-83e2-bf6ae57af45e.png)

- [x] Add nolints for pointer arithmetics

> yeetari: just taking a look at the gltf PR - we preferably want to avoid the std::vectors and such completely when loading the textures