Hydra

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Not sure if anyone is still looking for a 60 FPS patch for Diva X, but here's a partial one for the US release: ``` @FPS 0:0x420FA t1_mov(0, vblank) ```...

This isn't something that I'd be willing to maintain myself, but someone else could if they wanted to.

This doesn't really tell me anything. What platform is this on? Does it happen in every game?

This seems similar to #97. Is there a way to manually configure an emulator with that frontend? The activity name is `com.hydra.noods.FileBrowser`, and the key is `LaunchPath`.

This is intentional. The screen rotation setting is separate from physically rotating your device, which should work how you expect. Some DS games are played with the system held sideways,...

The issue is that the emulator isn't detecting the right save type automatically. I'd have to either improve the detection or switch to a premade save database, which I'm undecided...

I honestly wasn't planning on going above 2x for the software renderer; the next size up is 4x, which would be incredibly demanding. It would make more sense for a...

Ah, it's not quite that easy. Aside from stuff that's hardcoded for the 2x framebuffer, there's a hack to prevent calculation overflow at 2x that would definitely need to be...

I guess I just need to add screen swapping and fully hiding one screen for all of these to be possible.

There was someone working on this at one point, but I don't know what ended up happening. It should be possible, but it'll take some extra work to get two...