Oleg Khryptul
Oleg Khryptul
I suggest to add [Clang static analyzer](http://clang-analyzer.llvm.org/) to the list of fips targets. It will help to keep project in a good shape. I just run it right now with...
I'm trying to build web samples but getting exception in toETC function in tools/texexport.py. This is caused by missing convert and etcpack binaries in tools/linux folder. UPD. I just commented...
During lunching a program I'm getting error: `Error validating shader 129` After adding a bit more logging I have: `Init shader: ../src/glsl/GenerateVolume.c` `Error validating shader: 129 Details: active samplers with...
- rename Worker into WorkerId
[Discord discussion](https://discord.com/channels/695088786702336000/1265576869856542760)
- [x] #145 - [x] #124 - [x] #139 - [x] https://github.com/Limit-Theory-Redux/ltheory/issues/250 - [x] #123 - [ ] Fix Option as input parameter - [x] https://github.com/Limit-Theory-Redux/ltheory/issues/243 - [ ] Cleanup...
While selecting text with mouse, it's not possible select everything except the last character. There is **TODO** with explanation in the **TextSelection::on_mouse** method. Attempting to fix that breaks other things.
Add text parameter to automatically adjust text size when size of the widget changes.
```[tasklist] - [ ] #236 - [x] Color structure in the engine and corresponding property - [x] `Gui:clicked()` (can be emulated with `Gui:is_mouse_over()` + `Input:pressed(Button.MouseLeft)`) - [x] transparent element (button)...
To keep all Lua code in one place, move it into the top level `script` directory. This includes files in the `/engine/lib/phx/script` folder and will require updating proc macro generation...