Hans Mackowiak

Results 141 issues of Hans Mackowiak

Most Effects does "Gain Control, do Untap, Gain Haste" very few like "Blind with Anger" does Untap before Gain Control. This would matter under which control the creature does untap...

Game Mechanics
Rules compliance

i played against AI with the Rune Deck (GW Enchantment) * AI had a 15/15 Lifelink Creature * AI played Rune of Might (The Rune that gives Trample) * But...

AI

* Toluz, Clever Conductor on the field, it exiled some cards i discarded. * make a token copy of it * the token dies because of legend rule * i...

Game Mechanics

I need to move the UnlessCost logic into SpellAbility AI part so the AI will be more able to use the UnlessCost depending on different situations _Originally posted by @Hanmac...

Goldspan Dragon gives Treasure the Mana Ability to sacrifice for 2 Mana of any color while having 1 such Treasure, i can't use auto pay to cast a creature that...

Game Mechanics
AI

Yeah, I might test some corner cases when the number of cards in the library is low for those cards, hopefully July will present some opportunities for things like that...

Game Mechanics
AI

Draft for now, i need to update more Effects, so that the WrappedAbility Check can be removed The Main reason for this MR, Split Timestamp into: - GameTimestamp that is...

Webp images are smaller by same quality, so it would be nice if the GUI would support to use webp images too

GUI

> What happens when you cast this with convoke first, then flashback it but pay normally? > > From the code, I'm a bit concerned it might still find the...

currently it might be done via SVars, but i would like a more dynamic approach for Sacrifice Info. * Like `Jadar, Ghoulcaller of Nephalia` would make decayed creature more likely...

AI