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Iterative Linear-Quadratic Games!

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https://github.com/HJReachability/ilqgames/blob/f3121d1a8e4e21500d228284b20ccba5531c74d6/src/lq_feedback_solver.cpp#L133

Would make sense to have this argument (`is_endpoint` in the `ClosestPoint()` function in `Polyline2`) appear after `is_vertex` to minimize chances of misuse. that would mean changing a bunch of other...